- Emerging trends toward gamification in the educational sector:
- Technological advancements in the educational industry:
- Interactive and personalized learning:
Leading Companies Operating in the Global Game-Based Learning Industry:
- Badgeville (CallidusCloud)
- Bunchball (BI WORLDWIDE)
- Classcraft Studios Inc.
- Six Waves Inc.
- Recurrence, Inc.
- Fundamentor (Paratus Knowledge Ventures Pvt Ltd)
- Gametize Pte. Ltd.
- GradeCraft (The Regents of the University of Michigan)
- Kuato Studios
- BreakAway Ltd. Inc.
- Filament Games
- LearningWare, Inc.
- Osmo (Tangible Play, Inc.)
- Toolwire, Inc
For an in-depth analysis, you can refer sample copy of the report: https://www.imarcgroup.com/game-based-learning-market/requestsample
Game-Based Learning Market Report Segmentation:
By Platform:
- Online
- Offline
By Revenue Type:
- Game Purchase
- Advertising
- Others
By End-User:
- K-12 Game-Based Learning
- Higher Game-Based Learning
Market Breakup by Region:
- North America (United States, Canada)
- Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, Others)
- Europe (Germany, France, United Kingdom, Italy, Spain, Russia, Others)
- Latin America (Brazil, Mexico, Others)
- Middle East and Africa
Global Game-Based Learning Market Trends:
The extensive collaborative efforts between educational institutions and game developers aimed at creating more effective and curriculum-aligned content are presenting lucrative opportunities for market expansion. In addition to this, rising parental and educator awareness about the benefits of integrating game-based learning solutions to develop cognitive skills and emotional intelligence is further bolstering the market growth. Moreover, the surge in mobile device usage among younger demographics facilitating easy access to educational games is acting as another significant growth-inducing factor. Apart from this, the growing integration of social features, allowing users to learn collaboratively and compete with peers, thereby boosting motivation and engagement, is influencing market growth.
Note: If you need specific information that is not currently within the scope of the report, we will provide it to you as a part of the customization.
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